25 lines
620 B
Python
25 lines
620 B
Python
import pygame
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from pygame.locals import *
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window = pygame.display.set_mode((600,400))
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#
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class player(pygame.sprite.Sprite):
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def __init__(self):
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pygame.sprite.Sprite.__init__(self)
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self.image = pygame.image.load('Player.png')
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self.rect = pygame.Rect(0,0,30,30)
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player_object = player()
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sprites = pygame.sprite.Group()
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sprites.add(player_object)
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#
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loop = True
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while loop == True:
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pygame.display.update()
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sprites.draw(window)
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sprites.update()
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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loop = False
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pygame.quit()
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