50 lines
1.1 KiB
C#
50 lines
1.1 KiB
C#
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using System;
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namespace FruityFoundation.Base.Structures;
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public readonly struct Result<TSuccess, TFailure>
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{
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private readonly Maybe<TSuccess> _successVal;
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private readonly Maybe<TFailure> _failureVal;
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private Result(Maybe<TSuccess> successVal, Maybe<TFailure> failureVal)
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{
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_successVal = successVal;
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_failureVal = failureVal;
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}
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public static Result<TSuccess, TFailure> CreateSuccess(TSuccess val) =>
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new(successVal: val, failureVal: Maybe.Empty<TFailure>());
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public static Result<TSuccess, TFailure> CreateFailure(TFailure val) =>
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new(successVal: Maybe.Empty<TSuccess>(), failureVal: val);
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public bool IsSuccess => _successVal.HasValue;
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public bool IsFailure => _failureVal.HasValue;
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public bool TrySuccess(out TSuccess output)
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{
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if (!_successVal.Try(out output))
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{
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output = default!;
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return false;
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}
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return true;
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}
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public bool TryFailure(out TFailure output)
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{
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if (!_failureVal.Try(out output))
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{
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output = default!;
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return false;
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}
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return true;
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}
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public T Merge<T>(Func<TSuccess, T> onSuccess, Func<TFailure, T> onFailure) =>
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IsSuccess ? onSuccess(_successVal.Value) : onFailure(_failureVal.Value);
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}
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